Friday, December 01, 2006

Collection of Web Portals for Technologies in Education

The MDE 663 course in the Masters of Distance Education program at Athabasca University produces each year a set of web portals on "Emerging Issues in Educational Technology". The Portals on Emerging Issues in Educational Technology provide one stop shop to knowledge bases on Educational Standards, Learning Objects and Repositories, Mobile Learning, Social Computing, EPortfolios, Games and Simulations, Copyright and Free Education, Design Patterns, Next Generation LMS, and soon to be released Wikis, RSS Syndication, Net Pedagogy, Immersive Environments and Simulations. (http://cider.athabascau.ca/Members/terrya/mde663portals)

Sunday, November 12, 2006

eLearning links for Nov 11

Want to "see" what young people are up to online... this 10 minute video is a powerful image of the interactivity of the Internet that young people are experiencing... don't miss it... worth every minute... http://www.bebo.com/FlashBox.jsp?FlashViewType=Personal&FlashBoxId=2432599086

Thursday, November 09, 2006

eLearning link for Nov 8

Online learning requires a significant shift in pedagogy. For a deeper background and understanding of "Net Pedagogy" check out the just released Net Pedagogy Portal.

Learn about the new learning and teaching possibilities using RSS and Syndication services.

A must read book, just released by George Siemens titled Knowing Knowledge (available on the net at http://www.elearnspace.org/KnowingKnowledge_LowRes.pdf, gives new insights into how people are learning in our digital age. In a world where many knowledge spaces have become volatile and content itself soft and pliable, shifting, changing, no longer static, how has learning changed in the digital age. What does it mean to know? What is the nature of the act of learning? What types of learning are required in different learning ecologies? What attributes do learners need to develop? How should we teach? Content, Conduit, Conversations, Context, and Control, how do these all fit together? A few quotes to spark your interest:

  • Learning has many dimensions. No one model or definition will fit
    every situation. Context is central.

  • Social tools are emerging which permit rapid exchange of knowledge,
    and high levels of dialogue. Communication can now occur collaboratively
    (wiki, online meetings), through individual broadcast (blogs, podcasts, video logs), and in shared spaces (social bookmarking). Knowledge, when buffeted by numerous forces and factors, is under constant scrutiny by the masses.

  • We are in the early stages of dramatic change—change that will shake
    the spaces and structures of our society. Knowledge, the building block
    of tomorrow, is riding a tumultuous sea of change. Previously, knowledge
    served the aims of the economy—creation, production, and
    marketing. Today, knowledge is the economy. What used to be the
    means has today become the end.

  • To define context is to frame the solution.

    Context is not as simple as being in a different space…context includes
    elements like our emotions, recent experiences, beliefs, and the surrounding
    environment—each element possesses attributes, that when
    considered in a certain light, informs what is possible in the discussion.

  • A holistic, integral approach to thinking, learning, and knowledge is
    required as our society grows in complexity.


If this is the only book you read on learning and teaching in the digital age this year, you will be well served with deeper understanding, provocative thought, and a sense of direction that learning and teaching is taking as we travel deeper into the digital age, living the processes of networked knowledge creation through our online activities.

Sunday, October 29, 2006

eLearning link for Oct 29

Ran across this excellent online resource for math teachers/tutors/supporters... worth the look http://www.onemathematicalcat.org/ Check out the table of contents... and the Algebra I, Algebra II, and Geometry courses.

Saturday, October 28, 2006

eLearning Links for Oct 28

Everything and anything you would ever need to know about builiding web sites ... a suite of tutorials on everything web for creating and developing web site.... free, comprehensive, tutorials. Start with simple html or learn about rss in detail... move on to more advanced materials... for novice and experts.... http://www.w3schools.com/

Sunday, October 08, 2006

eLearning Links for Oct 8 - happy Thanksgiving everyone

Hot Potatoes..... most appropriate for Thanksgiving... wink... a must have program for creating interactive activities for your students. Incredibly easy to use. http://hotpot.uvic.ca/ And its FREE. Created at UVIC.

Another great tool by the same group is Quandry .... check it out. [Quandary is an application for creating Web-based Action Mazes. An Action Maze is a kind of interactive case-study; the user is presented with a situation, and a number of choices as to a course of action to deal with it.]

The purpose of the Hot Potatoes is to enable you to create interactive Web-based teaching exercises which can be delivered to any Internet-connected computer equipped with a browser. The exercises use HTML and JavaScript to implement their interactivity, but you do NOT need to know anything about these languages in order to use the programs. All you need to do is enter the data for your exercises (questions, answers, responses etc.), and press a button. The program will create the Web pages for you, and you can then upload them to your server.

There are five basic programs in the Hot Potatoes suite:

The JQuiz program creates question-based quizzes. Questions can be of four different types, including multiple-choice and short-answer. Specific feedback can be provided both for right answers and predicted wrong answers or distractors. In short-answer questions, the student's guess is intelligently parsed and helpful feedback to show what part of a guess is right and what part is wrong. The student can ask for a hint in the form of a "free letter" from the answer.

The JCloze program creates gap-fill exercises. Unlimited correct answers can be specified for each gap, and the student can ask for a hint and see a letter of the correct answer. A specific clue can also be included for each gap. Automatic scoring is also included. The program allows gapping of selected words, or the automatic gapping of every nth word in a text.

The JCross program creates crossword puzzles which can be completed online. You can use a grid of virtually any size. As in JQuiz and JCloze, a hint button allows the student to request a free letter if help is needed.

The JMix program creates jumbled-sentence exercises. You can specify as many different correct answers as you want, based on the words and punctuation in the base sentence, and a hint button prompts the student with the next correct word or segment of the sentence if needed.

The JMatch program creates matching or ordering exercises. A list of fixed items appears on the left (these can be pictures or text), wth jumbled items on the right. This can be used for matching vocabulary to pictures or translations, or for ordering sentences to form a sequence or a conversation.


In addition, there is a sixth program called the Masher. This is designed to create complete units of material in one simple operation. If you are creating sequences of exercises and other pages that should form a unit, you may find the Masher useful. The Masher can also be used to upload Web pages not created with Hot Potatoes to the www.hotpotatoes.net server.

Tuesday, October 03, 2006

eLearing Links for Oct 3

What does it take to be a k-12 distributed learning, online teacher... a good insight and summary is available at http://home.sprynet.com/~gkearsley/TeachingOnline.htm




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